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When enough players join the room and declare themselves ready, the game can be started. Maximum number of players in a match is Majority of the game modes are competitive, though win or loss doesn't have much impact on experience points or in-game currency gains.
Few weapons being an exception, no friendly fire is enabled. Similar to real-world sports basketball and rugby , Touchdown or TD requires players to take a humanlike ball called a Fumbi from the center of the map and deliver it to the opponents' goal.
Once taken, the Fumbi remains with its carrier until the player is killed, falls off of the map, or reaches the goal. Both teams battle for goal points across two timed halves.
Each half can end prematurely if one team reaches a certain score the score cap for the second half is double that of the first. The team with the most points at the end of the game wins.
Touchdown is S4 League's flagship game mode and arguably requires the most teamwork of all game modes. Team Deathmatch Abbreviated as DM focuses on pure elimination, with each team allowed up to 8 players.
Both teams attempt to accumulate as many kills as they can within the time limit, or until they obtain enough points to win the game outright.
Chaser pits one player against the rest. Each round, a random player is chosen to become the Chaser, giving that player a guardian for the round which grants greatly enhanced power and damage resistance.
All other players are then teamed up against the Chaser, and can either work together to take the Chaser down, or attempt to run away until time runs out.
The Chaser receives points for eliminating targets, and players receive points if they manage to survive the round, in addition to bonus points if they do substantial damage to the Chaser.
Players can buy special in-game pets called chaser viruses that change the look and effects of the chaser guardian, including the owner's probability of becoming the Chaser.
These pets are purchased with premium in-game currency. The newest game type, Players compete against hordes of Computer Controlled enemies in a ongoing storyline.
Players get PEN upon completion of single missions, and when a player finishes a chapter, they recieve bonus Chips that can be slotted into clothing or weapons.
This is a good starting mode for new players, although it doesn't have good AI. It's recommended to play with co-op as playing solo is hard especially on Stage 7.
Now that thats out of the way. This will probably be my last update for this group. I've been getting complaints some douche is phishing accounts.
And thanks to that faggot Nexol original group creator I can't kick anyone due to lack of permissions.
If anyone ends up seeing him online, let him know he's a lazy douche. I might remake the group at some point, but I know it won't grow nearly as large as this one has become.
But yeah if you still play this shitty game, check out the new updates. The new map is probably one of the better stages Pentavision created in a long while.
This means the higher your level is, the more PEN you will receive. Go for it! So now instead of 0. Home Discussions Workshop Market Broadcasts.
Change language. Install Steam. Use this to your advantage to either hide, or defend your fellow teammates.
Theoretically, everyone has an even chance to be chosen as the Chaser, should the match start and end with the same amount of players. There will be times a player will never be chaser, or times where a player is chaser 8 times while everyone else has been chaser twice.
The chances of being chaser is theorectically 1 to [insert total number of players]. However, should a player enter the game where everyone else has been Chaser at least twice or so, the new player will become the Chaser, regardless.
There have been instances that the newly joined player of a game becomes Chaser multiple times in a row.
In Chaser mode, there are many types of viruses. Each Virus has a unique ability or stat boost unique to the virus itself. The Chaser is randomly selected before each round, with a short animation of a guardian virus taking control of a player.
Non-chaser players with the highest score will be marked with a green target sign.